|World Mahjong Federation:||Overview||Gameplay||Scoring||Penalties & Errors|
Your text here. Describe the scoring procedure in general.
All players start with 0 point. If you are playing casually everyone can start arbitrary points.
At least 3 faans is needed to mahjong. At least 3 faans(including 'Reach')is also required to declare ready(Reach).
Sacred discard(Furiten)is in effect.-You cannot win by discard if you are furiten.
A portion is calculated by squaring the total value (Faan) of a winning hand.
NOTE: The maximum of Faan is (set by) 20. Therefore the maximum of 1 potion is 400.
- Win by a discarded tile: Discarder pays winner 3 portions.
- Win by self-drawn tile: Each player pays the winning player 1 portion.
Your text here. Scoring table, list of hands, etc. See Wikidot Syntax for additional table coding.
|1||Clean||1||The hand which Pong, Open Kong, or Chee has never been executed.|
|2||Selfdraw||1||Winning on a tile drawn from the wall.|
|3||Reach||1||The special action - Reach - is declared. (The hand must be concealed.)|
|4||Seat Winds||1||Hand includes a pung (or kong) of the player’s seat wind.|
|5||Quarter Winds||1||Hand includes a pung (or kong) of the prevalent wind. (quarter wind)|
|6||White Dragons||1||Hand includes a pung (or kong) of the white dragons.|
|7||Green Dragons||1||Hand includes a pung (or kong) of the green dragons.|
|8||Red Dragons||1||Hand includes a pung (or kong) of the red dragons.|
|9||Picking up Supplement||1||Winning on the supplement tile drawn after declaring a kong. Counts as self-drawn.|
|10||Robbing a Kong||1|
|11||Response on Last||1|
|12||Picking up Last||1|
|16||Linked to Honors||2|
|18||Sequence of Nine||2|
|21||Three Hidden Pongs||2(1)|
|26||Mixed One Numerals||3|
|28||Linked to Edges||3|
|34||All Hidden Pongs||12|
|42||Nine Treasure Lamps||20|
Your text here. Describe a winning hand and payout. See formatting conventions for adding tile images.
Penalties & Errors
Onto Penalties & Errors.