Washizu Mahjong: | Overview | Gameplay | Scoring | Penalties & Errors | Resources |
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A minimum of one yaku is needed to call for mahjong. After winning add up all the minipoints (fu) and yaku/fan then convert the values using the charts below.
Table of Contents
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Initial Points
Blood and/or Japanese yen are commonly used as wagers with a conversion rate of 100 ccs of blood equaling 1,000 points.
Criteria
A minimum of one yaku is needed before going out. You cannot be furiten when going out. The dealer usually pays more upon losing but on the same token receives more when winning.
- Win by a discarded tile: Discarder pays winner full score plus values for other players as well.
- Win by self-drawn tile: All player's pay the value of the winner's hand.
Outline
Upon scoring, if you have less than five fan in your hand you must add up any fu and follow the values based on the charts below. The minipoints (fu) are then rounded up to the nearest multiple of 10. If you have five or more fan you do not add up any fu directly use the limit hands chart below.
Scoring Table
All patterns below qualify as a yaku and show their fan value. There is no confirmed, comprehensive list of hand patterns; the following hands were either accepted or mentioned during the Washizu story arch.
Value | Hand | Japanese | Description | Pattern Type |
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1 | Riichi | Riichi (立直) | Waiting hand with declaration and 1000 point buy in. Hand must be concealed. | Special |
1 | One Shot | Iipatsu (一発) | Winning within the first uninterrupted go around after declaring riichi . | Special |
1 | Fully Concealed Hand | Menzen tsumo (門前清模和) | Winning on a self-drawn tile. Hand must be concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Going Out |
1 | All Simples | Tanyao chuu (断幺) | Hand contains all simple tiles.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Suit-Based |
1 | All Chows | Pinfu (平和) | All chows hand with valueless pairs. The hand must be completed on a chow with a two-sided wait. Hand must be concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Chow-Based |
1 | Pure Double Chow | Iipeikou (一盃口) | Two identical chows. Hand must be concealed.![]() ![]() ![]() ![]() ![]() ![]() |
Chow-Based |
1 | Mixed Triple Chow | San shoku doujun (三色同順) | Three chows of the same numerical sequence of different suits. +1 if concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Chow-Based |
1 | Pure Straight | Itsu (一気通貫) | Three chows of the numerical sequences from 1-9 of the same suit. +1 if concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Chow-Based |
1 | Dragon Pung | Fanpai/yakuhai (翻牌/役牌) | A pung/kong of dragons.![]() ![]() ![]() |
Terminals/Honors |
1 | Seat/Prevalent Wind | Fanpai/yakuhai (翻牌/役牌) | A pung/kong of seat or prevalent wind.![]() ![]() ![]() |
Terminals/Honors |
1 | Outside Hand | Chanta (混全帯幺九) | Hand contains terminals/honors and one terminal chow. + 1 if concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Terminals/Honors |
2 | Seven Pairs | Chii toitsu (七対子) | Seven unique pairs. Hand must be concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Special |
2 | All Pungs | Toi-toi hou (対々和) | Hand contains all pungs/kongs.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Pung-Based |
2 | Half Flush | Honitsu (混一色) | Hand contains one suit and honor tiles. + 1 if concealed.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Suit-Based |
Fu
Minipoints for sets | Open | Concealed |
---|---|---|
Pung of simples | 2 | 4 |
Pung of terminals/honors | 4 | 8 |
Kong of simples | 8 | 16 |
Kong of terminals/honors | 16 | 32 |
When going out | |
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Pair of dragons | 2 |
Pair of seat/prevalent wind | 2 |
Edge, closed, single wait | 2 |
Self-draw (not in case of pinfu) | 2 |
Open pinfu | 2 |
For winning | |
Concealed hand | 30 |
Seven pairs (no futher minipoints) | 25 |
Open hand and/or self-drawn | 20 |
East wins
East on self-drawn (tsumo) | ||||
---|---|---|---|---|
Tsumo | 1 fan | 2 fan | 3 fan | 4 fan |
20 | 700 | 1300 | 2600 | |
25 | 1600 | 3200 | ||
30 | 500 | 1000 | 1300 | 3900 |
40 | 700 | 1300 | 1300 | 4000 |
50 | 800 | 1600 | 1300 | 4000 |
60 | 1000 | 2000 | 1300 | 4000 |
70 | 1200 | 2300 | 1300 | 4000 |
80 | 1300 | 2600 | 1300 | 4000 |
90 | 1500 | 2900 | 1300 | 4000 |
100 | 1600 | 3200 | 1300 | 4000 |
East on a discard (ron) | ||||
---|---|---|---|---|
Ron | 1 fan | 2 fan | 3 fan | 4 fan |
25 | 2400 | 4800 | 9600 | |
30 | 1500 | 2900 | 5800 | 11600 |
40 | 2000 | 3900 | 7700 | 12000 |
50 | 2400 | 4800 | 9600 | 12000 |
60 | 2900 | 5800 | 11600 | 12000 |
70 | 3400 | 6800 | 12000 | 12000 |
80 | 3900 | 7700 | 12000 | 12000 |
90 | 4400 | 8700 | 12000 | 12000 |
100 | 4800 | 9600 | 12000 | 12000 |
Non-East player wins
Others on a self-draw (tsumo) | ||||||||
---|---|---|---|---|---|---|---|---|
Tsumo | 1 fan | 2 fan | 3 fan | 4 fan | ||||
Others | Dealer | Others | Dealer | Others | Dealer | Others | Dealer | |
20 | 400 | 700 | 700 | 1300 | 1300 | 4000 | ||
25 | 800 | 1600 | 1600 | 4000 | ||||
30 | 300 | 500 | 500 | 1000 | 1000 | 2000 | 2000 | 4000 |
40 | 400 | 700 | 700 | 1300 | 1300 | 2600 | 2000 | 4000 |
50 | 400 | 800 | 800 | 1600 | 1600 | 3200 | 2000 | 4000 |
60 | 500 | 1000 | 1000 | 2000 | 2000 | 3900 | 2000 | 4000 |
70 | 600 | 1200 | 1200 | 2300 | 2000 | 4000 | 2000 | 4000 |
80 | 700 | 1300 | 1300 | 2600 | 2000 | 4000 | 2000 | 4000 |
90 | 800 | 1500 | 1500 | 2900 | 2000 | 4000 | 2000 | 4000 |
100 | 800 | 1600 | 1600 | 3200 | 2000 | 4000 | 2000 | 4000 |
Others on a discard (ron) | ||||
---|---|---|---|---|
Ron | 1 fan | 2 fan | 3 fan | 4 fan |
25 | 1600 | 3200 | 6400 | |
30 | 1000 | 2000 | 3900 | 7700 |
40 | 1300 | 2600 | 5200 | 8000 |
50 | 1600 | 3200 | 6400 | 8000 |
60 | 2000 | 3900 | 7700 | 8000 |
70 | 2300 | 4500 | 8000 | 8000 |
80 | 2600 | 5200 | 8000 | 8000 |
90 | 3900 | 5800 | 8000 | 8000 |
100 | 3200 | 6400 | 8000 | 8000 |
Limit Hands
Limit hands | ||||
---|---|---|---|---|
Hand | Fan | East | Others | Dealer |
Mangan | 5 | 4000 | 2000 | 4000 |
Haneman | 6-7 | 6000 | 3000 | 6000 |
Baiman | 8-10 | 8000 | 4000 | 8000 |
Sanbaiman | 11-12 | 12000 | 6000 | 12000 |
Yakuman | 13+ | 16000 | 8000 | 16000 |
Example
Example 1
Consider the following example. East (東) round; South (南) position; Dora: . Ura-Dora:
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pair | waiting on 3-6-9 | concealed pung | self-drawn |
Dora (x2) | 2 fan |
Fully Concealed (menzen tsumo) | 1 fan |
Full Straight (itsuu) | 2 fan |
5 fan | |
Payment | 2000/4000 |
Since the value is 5 fan we can skip counting the minipoints (fu) and go directly to the limit hands table. A self-drawn 5 fan hand (mangan) receives 4000 from the dealer and 2000 from each non-dealer (total of 8000).
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