Japanese Classical Penalities
Japanese Classical: Overview Gameplay Scoring Penalties & Errors Resources

Penalties

Under no circumstances can these calls be withdrawn:

  • Discard

Change of Heart

  • If a player calls for a tile but can't meld the set or changes his mind he is penalized 100 points, which goes to the winner of the hand. In case of a draw the offender reclaims the penalty.

Erroneous Exposure

  • If a player intentionally displays tiles from any part of his hand or any other hand he forfeits the right to win the current hand.
  • If a tile is called for and tiles were exposed the player must take the discarded tile even if it results in a dead hand.

Erroneous Mahjong

  • If an erroneous mahjong is called the player's hand is dead.
  • If an erroneous mahjong is called and a player throws in his hand, the offending non-dealer pays 250 to the other non-dealers and 500 to the dealer. If the offending player is the dealer he pays 500 to each player.

Wrong Tile Count

  • A player with more than 13 or fewer than 13 tiles forfeits the right to win the current hand.

Miss Win

  • If a player fails to claim the tile which would complete his hand, he may not go out any subsequent, identical discard until his next turn.

Insurance Penalties

  • Big Three Dragons — If a Player A discards a dragon tile, which completes the third dragon pung needed for Player B's Big Three Dragons hand, he pays the full value for all players should Player B win. This is regardless if the winning tile is off another player's discard or if it was self-drawn.
  • Big Four Winds — If a Player A discards a wind tile, which completes the fourth wind pung needed for Player B's Big Four Winds hand, he pays the full value for all players should Player B win. This is regardless if the winning tile is off another player's discard or if it was self-drawn.
  • All Honors — If a Player A discards an honor tile, which completes the fourth honor pung needed for Player B's All Honors hand, he pays the full value for all players should Player B win. This is regardless if the winning tile is off another player's discard or if it was self-drawn.
  • All Terminals — If a Player A discards a terminal, which completes the fourth terminal pung needed for Player B's All Terminals hand, he pays the full value for all players should Player B win. This is regardless if the winning tile is off another player's discard or if it was self-drawn.
  • All Green — If a Player A discards a green tile, which completes the fourth green set needed for Player B's All Green hand, he pays the full value for all players should Player B win. This is regardless if the winning tile is off another player's discard or if it was self-drawn.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NoDerivs 3.0 License