Filipino: | Overview | Gameplay | Scoring | Penalties & Errors | Resources |
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Filipino Mahjong |
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Filipino |
Length | Variable |
Tiles Used |
Wall | 144 tiles |
Hand | 16 tiles |
Dead Wall | None |
Scoring |
System | Pattern |
Unit | Currency (Assuming $) |
Minimum | $1 |
Maximum | - |
Payout | Winner only |
Filipino Mahjong is similar to Taiwanese Mahjong in that it uses 16 tiles in the hand. However, it is important to note that honors are treated as flowers in this variation.
Preliminaries
Equipment
Bams | Cracks | Dots | Winds | Dragons | Flowers | Seasons | Jokers | Red tiles | |
Tiles used | ![]() |
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- 144 tiles
- Dice (x2)
Honors
Honor tiles are not part of the hand but rather treated as flowers. You draw from the opposite end of the wall after setting aside an honor tile.
Seating
For casual play any seating arrangement will do. Tiles are then dealt accordingly to each player.
Winds
See Main Article: Seat and Prevalent Winds
Seat winds are winds assigned to each player prior to the start of the game. The player who is in the East position is the dealer. Following counterclockwise, is South, West and North.
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The player sitting at the star is East in the first hand |
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If the deal passes when the hand is over the player’s wind change. The player who was originally East position is now North, the player starting as South is now East, etc. In other words, the winds rotate counterclockwise.
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The player sitting at the star is now South |
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When the player who was originally East becomes East again (deals again) a new round begins.
Each round is assigned a wind, known as the prevalent wind or round wind. After each round the prevalent wind changes. For the first round the prevalent wind is East, for the second South, third West, and fourth North. A marker or indicator is commonly used to keep track of the round.
Dealing
Tiles are then dealt accordingly to each player. The wall will be 18 tiles in length. Note that there is no dead wall.