Glossary

B

Bamboos (tiles)
Thirty-six suit tiles with a picture of bamboos or sticks. The 1-Bamboo tile is depicted with a bird or single bamboo. Also known as bams.
Bams
See bamboo.
Bird
A nickname for the 1-bamboo tile.

C

Characters (tiles)
Thirty-six tiles with the Chinese character of ten thousand. Also known as craks.
Charleston
The passing phase before each hand in American mahjong.
Chi
To claim a tile forming a chow.
Chow
A set that follows a sequence of numbers from the same suit.
Circles
See dots.
Claim (verb)
To take the recent discard to create a set or mahjong. Claims are announced.
Concealed
Tiles that are not exposed.
Craks
See characters.

D

Dead Hand
A hand that is no longer eligible to win.
Dead Wall
The last tiles (14 in Japanese mahjong, 16 in Taiwanese mahjong) of the wall that are never drawn. Also known as kong box or flower box.
Dealer
The player who breaks and distributes opening tiles and begins the game. Also known as east.
Discs
See dots.
Discard
The most recent tile that was placed on the floor.
Discard (verb)
To place a tile onto the floor.
Discarder
The player who discarded the winning tile.
Dots (tiles)
Thirty-six suit tiles with pictures of dots. Also known as circles or discs.
Dragons (tiles)
The category of tiles composed of red, green, and white dragons.
Draw (verb)
To pick up a tile from the wall.
Draw
A hand where no player wins.

E

East (player)
The player who begins the game. Also known as the dealer.
Ends
Tiles numbered 1 or 9, and all honours.
Exposed
Tiles that are revealed to all players when claiming a discard.
Eyes
See pair.

F

Fan or Faan
Scoring elements or hand patterns.
Feel Like Winning
Declaration of a mood.
Floor
The area between the walls where discards are placed.
Flowers (tiles)
The category of tiles composed of four flower and four season tiles. Also known as bonus tiles.
Four
See kong.

G

Game
A complete game consists of four rounds or 16 hands.
Green dragon
An honor tile. The green dragon is depicted with a picture of a green dragon (American) or the Chinese character fa (發)(Asian).

H

Hand
The gameplay until someone wins or a draw occurs. Four hands make up a round (deals repeated do not count).
Hand (tiles)
The 13 or 14 tiles you have during the game.
Head
See pair.
Honor (tiles)
The category of tiles composed of winds and dragons.
Hu
A declaration of mahjong.
Hua
Declaration of a flower.

I

Isolated tile
A tile that has no relevance to other tiles.

J

Jokers (tile)
Tiles that are used as wilds in American mahjong. The picture varies.

K

Kong
Four identical tiles. Also known as four.
Kong box
See dead wall.

L

Limit
The maximum number or ceiling.

M

Mahjong (win)
Having completed a hand.
Melded
Reveal or exposed tiles.
Middles
Tiles numbered 2 to 8.
Mixed
Three-suited. Each set is composed of a different suit.

N

Nine-fold
Nine identical tiles. This can be achieved in American mahjong using jokers.

O

Octet
Eight identical tiles. This can be achieved in American mahjong using jokers.

P

Pair
Two identical tiles. Also called the eyes or head.
Primary Chow
A chow that is composed of the numbers 1-2-3, 4-5-6, or 7-8-9.
Pure
One-suited. Each set is composed of the same suit.
Pung
Three identical tiles. Also known as triplets.

Q

Quint
Five identical tiles. This can be achieved in American mahjong using jokers.

R

Ready
One tile away from mahjong.
Replacement tile
A tile drawn from the dead wall to replace a flower or kong. Also known as a supplement tile.
Round
Four hands. Four rounds make a up a game.
Red dragon
An honor tile. The red dragon is depicted with a red dragon (American) or with the character chung(中).

S

Self-drawn
A hand that is won by drawing the last tile needed for mahjong.
Separated serial pair
Two tiles that are one tile away from one another (e.g. 1-3, 4-6).
Septet
Seven identical tiles. This can be achieved in American mahjong using jokers.
Sequence
Consecutive numbers.
Serial pair
Two tiles that have consecutive numbers (e.g. 2-3, 6-7).
Set
A component of a hand. Either a chow, pung, kong.
Sextet
Six identical tiles. This can be achieved in American mahjong using jokers.
Shifted
Numerical sequences either one or two away from one another (e.g. 3-4-5 or 1-3-5).
Simples
Tiles numbered two through eight.
Soap
A nickname for the white dragon tile.
Stack
Two tiles, one on top of the other, that form the wall.
Straight
Numerical sequence from one through nine.
Suit
The 108 tiles composed of bamboos, characters, and dots.
Supplement tile
See replacement tile.

T

Terminals
Tiles numbered one or nine.
Terminal serial pair
Two tiles that are in consecutive sequence containing a terminal (i.e. 1-2 or 8-9).
Tiles
The pieces of a mahjong set.
Triplet
See pung.

W

Wall
The remaining stack of tiles which are drawn from during play.
White dragon
An honor tile. The white dragon is either blank or depicted as a rectangle. Also known as soap.
Wind (prevalent)
The wind assigned for the round.
Wind (seat)
A player's assigned wind for the hand.
Wind (tiles)
Honor tiles. The category of tiles composed of the east, south, west, and north tiles.

Z

Zero (American)
See white dragon.
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